Patch 3720

Balance Update
Released

This patch is a combination of small fine-tuning and changes to game mechanics. It's a relatively small patch stabilizing the balance and getting things out of the way so that the focus can (hopefully) be shifted towards SCUs going forward.
Selen, Jester and Bombers are all getting small buffs as a follow-up to previous patch. Mantis icon is changed from a LAB icon to a tank icon as this became an apparent issue with the resurgence of LAB usage after their buff. Shard will now actually hit stuff. Mex build time and build power are reverted to pre-engymod values, making them more efficient to assist and making the choice between using engineers for reclaim and assist more meaningful. Target priorities have been fine-tuned from the last change. Overcharge now kills a mobile shield generator if it depletes its shield.
We wish you good luck and much fun playing with the new patch!

⚖️ The Balance Team

Land

Sky Slammer

Sky Slammer

Buff
Cybran URL0104

Improvements to projectile characteristics to enhance anti-air effectiveness and tracking capability.

Weapon

  • Projectile Lifetime: 3.5 4.5
  • Muzzle Velocity: 15 20
  • Projectile Max Speed: 50 60
  • Projectile Acceleration: (8 + Random() * 5) (16 + Random() * 5)
Selen

Selen

Buff
Seraphim XSL0101

Small buff as a follow-up to previous patch, improving combat effectiveness and turret tracking.

Weapon

  • Range: 18 19
  • Turret Yaw Speed: 120 130

Air

Jester

Jester

Buff
Cybran URA0101

Small buff as a follow-up to previous patch, improving speed and weapon effectiveness with added splash damage.

Mobility

  • Speed: 9 10

Weapon

  • Muzzle Velocity: 40 55
  • Damage Radius: 0 0.15
Scorcher

T1 Bomber

Buff
UEF UEA0103

Small buff as a follow-up to previous patch, improving radar range for better scouting capability.

Vision

  • Radar Radius: 42 44

Structures

T1 Mass Extractor

T1 Mass Extractor

UNIVERSAL
Nerf

Build power reverted to pre-engymod values, making T1 mexes more efficient to assist.

Economy

  • Build Power: 13 10
T2 Mass Extractor

T2 Mass Extractor

UNIVERSAL
Nerf

Build power and build time reverted to pre-engymod values, improving assist efficiency and making the choice between reclaim and assist more meaningful.

Economy

  • Build Power: 20.58 15
  • Build Time: 1,171 900
T3 Mass Extractor

T3 Mass Extractor

UNIVERSAL
Nerf

Build time reverted to pre-engymod values, making T3 mexes more efficient to assist.

Economy

  • Build Time: 3,944 2,875